Some questions on User Experience Design & Development processes.
How does one measure the quality of a product/experience?
Once measured, how does one control it?
What are the relevant Six Sigma tools that are available?
How does one verify the validity of design decisions?
How to do “Predictive Design”
How & when do I do Process tailoring?
What is Design For [...]
Some thoughts on creating User friendly, Developer Friendly and Management Friendly Applications
1. Hard Code
In the beginning, there was this complex thing called “Code”.
Developers hand-coded ‘em . It was a complex, tedious and stressful job.
2. Parameter Entry
To ease their load and expedite delivery times, Parameter-based code generating tools were created. De-bugging was a lot easier. Design View & [...]
Implementing a Pattern Library in the Real World: >> A Yahoo! Case Study < < by Erin Malone, Matt Leacock, Chanel Wheeler
This case study is providing a uniform user experience. It also talks about Re-Use, increasing productivity of your design team etc., Will post an update on Design Patterns soon.